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Gamehelpsafariwitness:修订间差异

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无编辑摘要
无编辑摘要
 
(未显示另一用户的1个中间版本)
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You can view the collection progress from the information area.
You can view the collection progress from the information area.
[[文件:Sw.case.Image.png|左|缩略图]]
[[文件:Case-card.png|左|缩略图]]
 
 
 





2024年8月20日 (二) 10:24的最新版本

Overview

In this game, as a crime witness, your goal is to provide as many valid clues as possible within a limited time to help police swiftly solve the crime. The game ends when a player obtains 10 Mugshots, and player with the highest score wins the game.With the Case Module and Advanced Mode, customize your gameplay experience by adding individual player objectives and activating special abilities through successful clue identification.

Turn

  1. In your turn, you will receive at least one Mugshot .At the same time, you can choose to identifie one, identifietwo(Double or Nothing), or challenge(Completely Distinct ) at least four different cards.
  2. Choose one Mugshot from the Clue Area; Declare ONE Clue Type out of the 4(Animal, Texture, Color, Name); Choose and reveal ONE Mugshot from the Unidentified Area.

Case Module

Randomly distribute 1 Case Card to each player. Collect cards according to the Case Card, and you will earn scores at the end of the game.

You can view the collection progress from the information area.

Case-card.png





Advanced Mode

The 7 names can provide special abilities to players. Upon successful name matching, the skills corresponding to the names will be activated.

ALEX ability can be activated as long as it is on top of the Archive Area during Identification, making it the only passive ability that doesn't require to declare names to activate. It aims to help players who tend toforget the Elements. Please at least don't forget to activate this ability.

Abilitles.png